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Personal Projects
Here are some personal projects I have worked on in my off time, I have been mostly working in Unreal Engine 5 recently, but there will be other works in Maya and Houdini. As for the render software, it will mostly be in Arnold, but there will be a sprinkle of VRay and Renderman.
Lighting/ Environment Art
in UE5
Lighting/Texturing/Modeling
in Maya
3D Models
Glock 19
Modeled in Maya, Textured in Substance Painter, Rendered with Arnold in Maya.
Stylized Axe - Referenced from Stu Lloyd (CG Stu)
Modeled in Maya, Sculpted in Blender,
Textured in Substance Painter, Rendered with Arnold in Maya.
Blender Donuts with a Cappuccino
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